Detail Tool: add texture details with a few mouse clicks |
Rich detail kitbash library, constantly updated |
Rich labels kitbash library, constantly updated |
Labels interact with specular/gloss, normal, ao and worn edges |
Detail tool x, y and diagonal symmetry |
Editable text labels |
Generate random text labels with mouse click |
Labels are mesh based and resolution independent |
UV island based symmetry |
Poly Lasso Tool: create 3d shapes by means of a few mouse clicks, using preset height, profile and edge rounding-off |
Splitting texture elements in real time |
Show UVs and snap to UVs |
Variety of Poly Lasso profiles |
Smart Poly Lasso profiles reaction on shape change |
Tubes and wires poly lasso profiles |
UV islands double-click fill |
Poly lasso symmetry about last point |
Preview with skybox selection |
Material drag-n-drop with realtime feedback |
Real time emission control |
Real time materials shuffle |
Seamless mode: guides and instancing simplify the process of making seamless textures |
Scatter tool arranges groups of 3D objects in a chosen volume |
Shrinking/Expanding texture elements |
Decal tool adds bolts, rivets, cracks, dents to shape edges or corners |
Smart interaction between elements with corner and edges detection |
Variety of greeble assets for fast texture detailing |
Ivy style assets scattered around the surface like “growing” tubes |
GPU Render: high-quality maps from 3D models in seconds |
Easy adjustment of specular and gloss levels for all groups of materials |
Worn edges are adjustable in real time |
Dirt realtime tweaking |
Paint layers with specular, glossiness, noise and color tint control |
Adjustable tiling and offset for textures in composer shader |
Built-in control of levels directly in shader |
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